Why virtual fieldwork?

University of Worcester logo - white
Quaternary Research Association logo - white
British Society for Geomorphology logo - white

Why virtual fieldwork?

I developed this resource because the topic of glaciers and glaciation is sometimes perceived by students and teachers as being more difficult to introduce and engage with in the classroom than others associated with more familiar environments, such as rivers and coasts.

Of course, this can be addressed through well-designed fieldwork in areas with glaciers and/or glaciated landscapes. Unfortunately, fieldwork to these environments – if it takes place at all – often occurs at a different time in the year from when students are learning about them in class. In addition, fieldwork can occasionally be blighted by poor weather, illness, accessibility issues etc.

Through its on-demand, simulated fieldwork, this resource provides a solution to these challenges. I believe virtual fieldwork has an important role to play in the classroom and, as such, it can also help to underpin ‘real’ fieldwork – for which there is no substitute!

Red Tarn, Helvellyn Range, English Lake District.

How does it work?

VR Glaciers and Glaciated Landscapes is based around high quality, 360 degree interactive panoramas (panospheres), which allow users to look all around and zoom in on features of interest. The panoramas are linked, so it is possible to proceed through the landscape, going from one panorama to the next. This provides a sense of scale and orientation, and helps users understand how the landscape changes from one location to the next.

In due course, the panoramas will include sound (for contemporary glacial environments), further contributing to the immersive experience, as well as links to other resources, such as 3D models and video.

Easy to use

The resources can be viewed on any modern device with an internet connection, including phones and tablets, but they are best appreciated on a large monitor or by using virtual reality headsets. There is no requirement for any browser plug-ins or other proprietary software, although the browser must be reasonably up-to-date (HTML 5 compliant). In other words, the resources are easy to use and there is no need for expensive equipment.

Latest Posts

Article in ‘Geography’ on VR Glaciers

I wrote an article about VR Glaciers and Glaciated Landscapes that appears in the Autumn 2019 edition of ‘Geography’, published by the Geographical Association.  It includes some suggestions as to how the resource can be used in the classroom. Examples include landform and landscape interpretation exercises; studying glacier response to climate change; spatial literacy, GIS

Read More »

Col du Sanetsch – another virtual field trip

Why not have a look at the newly-launched Sanetsch Pass virtual field trip? As always, there is plenty to see, including impressive alpine scenery. Those more interested in human activities also have something to look at, with settlements, tourism, and other things to contemplate. One thing you will not see, unfortunately, is the Tsanfleuron Glacier.

Read More »
Dr Des McDougall

Dr Des McDougall

I'm a Physical Geographer at the University of Worcester (England, UK). Interests include mountain glaciers, mountain geomorphology and Quaternary environmental change. I'm also interested in the use of virtual reality in teaching.

Can you help?

In order to support the ongoing development of this site, it would be really helpful if you could let me know why and how you use the resource. I’d also appreciate hearing any ideas you may have for improvements. Thank you!


This website allows you to explore glaciers and glaciated landscapes using virtual field trips. High quality, 360 degree interactive panoramas (panospheres) allow you to look all around and zoom in on features of interest – a bit like Google Streetview ©.

© VR Glaciers and Glaciated Landscapes by Derek McDougall is licensed under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 International License.

Last updated: March 2019